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In some of the early erotic games, the erotic content is meaningfully integrated into a thoughtful and mature storytelling, though others often used it as a flimsy excuse for pornography.
Erotic games made the PC-8801 popular, but customers quickly became tired of paying 8800 yen () for such simple games.
Soon, new genres were invented: ASCII's Chaos Angels, a role-playing-based eroge, inspired Dragon Knight by Elf and Rance by Alice Soft.
In the early 1990s eroge games became much more common.
have their origins in the early 1980s, when Japanese companies introduced their own brands of microcomputer to compete with those of the United States.
Competing systems included the Sharp X1, Fujitsu FM-7, MSX, and NEC PC-8801.
A 2006 breakdown of the Japanese commercial BL market estimated it grosses approximately 12 billion yen annually, with video games generating 160 million yen per month.
The defining distinction is that both the playable character(s) and possible objects of affection are male.
Eroge was much less common on consoles - only NEC's PC Engine series had officially licensed adult games, and from the mid-90s, Sega's Saturn.
Both Nintendo and Sony disallowed adult video games on their consoles.
Although many eroge still market themselves primarily on sex, eroge that focus on story are now a major established part of Japanese otaku culture.
Oftentimes, voice actors who have voiced for eroge have been credited under a pseudonym.
There is no set definition for the gameplay of eroge, except that they all include explicit sexual content.